3GD International Game Lab (B-LUCA-N43902)

Aims
Cultural and digital literacy and communication in international, online context
Research-based game design, translating research goals into game mechanics and dynamics
Collaborative generation of ideas for storytelling and game play
Elaboration of ideas into a game concept
Development of a production pipeline for game development
(Depending of student role in the team) practical elaboration: concept art, asset creation (modeling, rigging, texturing, shading, …), animation, level development, programming
Previous knowledge
Students are familar with the basic methods and practices of iterative game design, documentation and testing.
Is included in these courses of study
- Bachelor in Audiovisual Arts (Genk) (Main Subject Game Design) 180 ects.
Activities
3 ects. 3GD International Game Lab (B-LUCA-N62510)




Content
Students collaborate in international and multidisciplinary groups, and design a game inspired by a research topic proposed by the mentors from both schools involved.
Students develop a production pipeline for this game and create a demo (audiovisual and/or interactive) that showcases the gameplay.
We will set up an online collaborative work/learning environment, where students meet on a weekly basis to communicate, co-design and coordinate their production process.
Course material
De opdracht incl. begeleidende informatie en studiemateriaal wordt ter beschikking gesteld via Toledo.
Depending on the specific case (and associated research project) students will be offered a selection of reference works, texts and tutorials on Toledo or other.
Language of instruction: more information
Voertaal van de contacten is Nederlands.
(The language of the contacts is Dutch).
Documentatie, gastsprekers of studiebezoeken kunnen occasioneel in Engels (of Frans, Duits,…) worden gegeven.
(Documentation, guest speakers or study visits can occasionally be given in English (or French, German,…).
Format: more information
Progress in the project is discussed during weekly online meetings that take the form of co-creative workshops.
Three milestones are defined (design document, creation of assets, creation of demo), during wihich students present their work to the entire group.
Evaluation
3GD International Game Lab (B-LUCA-N83902)
Explanation
Assessment | Grading scale |
---|---|
TOTAL | 1-20/20 scale |
25% contribution to research: game design documentation, creation assets, concept art
25% permanent evaluation based on weekly progress
50% contribution to final prototype
Information about retaking exams
No 2nd examination opportunity.
Reworking the final prototype, in dialogue with group members.